L'Atlas des matrices

by Tatiana Vilela dos Santos
2017

L'Atlas des matrices is a slideshow displaying screenshots of every Dead Pixels²'s endgame, updated in real time. As a collection of maps, the images show the claimed and disputed territories through these emerged graphic compositions. The Atlas is projected on a canvas to showcase these records of the playful dialogue between the players through the machine and highlight the game as a creative act.

In-situ experience
Computer, Video projector, Other
Suitable for all audiences
from 2 to 3 minute(s)
French, English
Update : 23/02/2022
L'Atlas des matrices by Tatiana Vilela dos Santos and Olivier Drouet (Tatiana Vilela dos Santos)
L'Atlas des matrices and deadPixels² by Tatiana Vilela dos Santos and Olivier Drouet (Strasbourg, 2017) (Tatiana Vilela dos Santos)
L'Atlas des matrices by Tatiana Vilela dos Santos and Olivier Drouet (Strasbourg, 2017) (Tatiana Vilela dos Santos)
L'Atlas des matrices by Tatiana Vilela dos Santos and Olivier Drouet (Strasbourg, 2017) (Tatiana Vilela dos Santos)
Alternative controller of deadPixels² by Tatiana Vilela dos Santos and Olivier Drouet (Paris, 2022) (Tatiana Vilela dos Santos)
La matrice des matrices by Tatiana Vilela dos Santos and Olivier Drouet (Paris, 2022) (Tatiana Vilela dos Santos)
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L'Atlas des matrices is a creation always presented alongside a second playful installation, deadPixels².

deadPixels² is a competitive game-installation for two to eight players, in teams of two. deadPixels²'s controllers can take two forms depending on the needs of the exhibition space: classic gamepads or a large bar featuring eight joysticks fixed on painter's palettes. The game features a blank matrix, projected onto a canvas resting on an easel. Players embody small colored pixels that they can move on the canvas to leave traces in the colors of their team. When a player succeeds in making a closed shape, it fills with the color of the outline. When players mix two colors from opposite teams, the pixels "die", leaving glitched black pixel holes in the canvas. At the end of a game, the canvas altered by the choices of the players reflects the behaviors adopted, like a battlefield witnessing the turf wars it has supported

L'Atlas des matrices (the atlas of matrixes) is a slideshow of screenshots from every endgame of deadPixels², updated in real time. Like a collection of maps, the images present the conquered and disputed territories through these emergent graphic compositions. L'Atlas des matrices is projected in a frame to highlight these traces of the playful dialogue between the player and the machine and to present the game as a creative gesture. Each exhibit sees the entire Atlas des matrices broadcast online in the form of a video or, more often, a visual called La matrice des matrices (The matrix of matrices): a union of the various screenshots in a single graphic composition .

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In-situ experience
Experience
Terms
Multi-users
Interactivity
Interactive
Capacity
From 2 to 8 people
Duration
From 2 to 3 minute(s)
Audience
Categories
Suitable for all audiences
Minimum age
Accessibility
Suitable for visitors with developmental and learning disabilities, Suitable for people with reduced mobility, Audio description
Prices
Languages
Original language
French, English
Dubbing
Subtitles
Team
Interpreter
no
Public outreach
no
Technician
no
Material
Equipment
Computer (Windows) ; Video projector ; Other
Minimum space required
de 9 m 2 à 16 m 2
Internet connection
Not required to broadcast the artwork
A workshop may accompagny this artwork.
Awards
Programming
> Ready > Players Forum des Images (France), 2022
Les semaines du numérique Centre culturel des Prés du Roy (France), 2021
IN.PLAY//OUT.PLAY Puzzle (France), 2018
Maker Faire Cité des sciences et de l'industrie (France), 2018
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Direction
O D
Artist
Olivier Drouet
 
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